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ShotPro
2000
Installations
Operators of ShotPro 2000.
Media
articles
Extracts from hunting and
sport shooting journals.
A
virtual tour
Follow a typical
shooting session.
About
us
Company information.
Contact
How to reach us.
Norwegian only:
Ragatun
skytesenter
Kurs-info, priser etc.
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Standard Background
Projection:
Sector of 180°
from three 300W conventional 24x36 mm computer controlled slide projectors
each covering a 60° segment of a photographic panorama, capable of
illuminating a background area of 50-100 m².
Standard Target Projection:
Video animated (live)
moving targets projected over the entire background area (+/- 90° horizontal,
-5/+45° vert.). Convenient projection and shooting distance is 4-6
m.
Visual effects and audio:
Visual presentation
of realistic single target movements with animated effects of hit, wound
or miss shown on the background. Quadraphonic sound effects of the
target, firing and environment.
Room requirements:
Width 8-12 m, Depth
6-8 m with ceiling heights 3 - 3.5 m (Floor area approximately 70-100 m²).
Additional public lounge and study room facilities of at least the same
size is required.
Shooting Scenario:
Clay pigeon exercises
including any single target Trap, Skeet or Sporting exercise with capability
of deploying individual clay traps at different locations in any one of
80 different photographic back-grounds (local scenarios and known locations
possible). Bird hunting scenario on selected live animated targets. Rifle
shooting and deer hunting scenario under development.
Training Scenario:
Single stand practising
(one at a time), individual and/or group training or competition. Programmable
automatic visual background and target changes corresponding to scenario
requirements. Individual or group compiling of performance data for the
monitor display and hard-copy documentation.
Weapon:
Any personal 12,
16 or 20 gauge shotgun. Small calibre shotgun and standard rifle capability
under development.
Ammunition:
Special IR-laser
cartridge for conventional gun chamber loading. Invisible light carrier
modulated signal for definition of firing. Continuous light emission for
registration of aiming and weapon movement from time of closing gun or
operating bolt lever. Chiose of long life lithium (20000 shots) or rechargeable
battery cartridge (1000 shots) between charging.
Console Man-Machine-Interface:
-
PC monitor for alpha-numeric
and graphical set-up and instant shooting result feed-back.
-
Keyboard, hard disk, 3.5" diskette
or LAN for loading or export of console data.
-
Hard disk or 3.5" diskette storage
of result data and individual set-up information.
-
External PC on-line analysing
of results and in-depth studies of individual performance.
-
Printer for paper hard-copies
of shooting results and analysis.
-
Voice controlled or manual target
pull mechanism.
Concole Monitor Display features:
Set-up: Predominantly
menu driven with extensive graphical tools for defining scenario trajectory
limits, orientation and location of clay traps and target movement sectors
in relation to the background.
Results: Combined alpha-numeric
and graphic display of shooting situation with extensive read-out of relevant
set-up and performance parameters.
Calculations and Graphical
Presentation features:
-
Continuous gun alignment tracking
up to, through and beyond point of firing.
-
Target position at time of firing.
-
Actual target position at time
of charge delivery.
-
Measuring circle in the target
plane at time of charge passage.
-
Concentric Hit Probability Circles
for 50 and 95%.
-
Graphical Scales in X and Y
planes to show angular relationship between aiming, actual target position
and visual reference position (target at time of firing).
-
Gun movement effect on charge
direction.
-
Actual shot result (hit/wound/miss)
in overall sequence.
Calculations and Alpha-numerical
Presentation features:
-
Name of shooter, group and series
number.
-
Target distance at time of charge
delivery.
-
Time from pull to shot in milliseconds.
-
Pattern Off Centre related to
target in cm.
-
Hit/wound/miss probability percentage.
-
Statistical number of strikes
within target.
-
Target azimuth trajectory (with
pre-set limits).
-
Target elevation trajectory
(with pre-set limits).
-
Target speed, trajectory speed
factor if changed for tutorial purposes, and target speed at time of firing.
-
Type of ammunition used (metal,
spread factor, charge weight, pellet size and velocity).
-
Type of gun used (gauge, barrel
length, bore/choke).
Result Analysing features:
Accumulation and averaging of
Hit/Cripple/Miss performance parameters.
Shot-by-shot Bore Analysis with
display of Optimum Choke.
Angular Aiming Error total
averaged and separate for left, flying away and right moving targets.
External post training analysis
on-line: Based on raw data hard disk storage of each shot replay
may be performed on an external PC to:
-
Display the overall shot scenery
and view the entire animated sequence with target movement, ideal aiming
point and gun mounting and aiming technique.
-
Closely study the frozen shot
situation monitor display as shown on the console monitor.
-
Zoom in on the target and view
the actual pattern for each individual shot.
-
Analyse the effects of timing
(trigger +/- time vs. actual time of firing).
-
Change any relevant gun or ammunition
parameter and look at the change in performance relative to the actual
shot pattern.
Make graphical or alpha-numerical
print-outs of interesting aspects of stored or analysed results.
Console Equipment
Hardware: Built-in sub-systems:
-
Monitor 15" colour VGA
-
Keyboard and x2 diskette stations
3.5".
-
Computer.
-
Video target projector/animator.
-
Ammunition charger.
-
Gun alignment and shot detector.
-
Audio pre-amplifier.
-
Public Monitor video and audio
drive amplifiers. Physical dimensions: W: 50 cm. x D: 100 cm. x H: 75 cm.
-
Cabinet with wheels and position
stabiliser.
Power requirements 115V
- 220V AC mains, 1000W.
External Auxiliaries:
-
Background slide projectors
(x3).
-
Roll-up or fixed projection
screens (x3).
-
Loudspeakers (x4).
-
Public lounge video and audio
monitor equipment.
-
PC for administration, studies
and result analysis.
-
Printer.
-
Console lighting.
-
Overhead Stand Lamp.

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